These type of planes should be used to the maximum because they are the most reliable way to help support allied ships. They also sport reasonable speed that allows them to balance the low health pool of planes. Torpedo bombers are the star of the show like many Japanese carriers and can deal large amounts of damage to targets in a short amount of time, they have very good concealment that allows them to surprise enemy ships or give them little reaction time as they come closer to be attacked. Attack aircraft should be used as much as possible when low on torpedo bombers. ![]() However they only launch 6 rockets per attack run, and a squadron can only attack twice. Like most Japanese carriers their attack aircraft carry hard hitting rockets and have reasonable accuracy that allows them to be used to hunt destroyers effectively as well as trolling cruisers and battleships. In general, players can expect Attack Aircraft with great accuracy but a relatively small payload, Dive bombers with high potential damage and relatively stealthy Torpedo Bombers. ![]() The first aircraft carrier players working up the Japanese tech tree gain access to, Hōshō provides players an introduction to IJN's carrier line. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
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